investiture of 5e

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Notify administrators if there is objectionable content in this page. Level: 6. 6th-level transmutation. View/set parent page (used for creating breadcrumbs and structured layout). Watch headings for an "edit" link when available. Click here to edit contents of this page. Check out how this page has evolved in the past. • You can use your action to create a 15-foot cube of swirling wind centered on a point you can see within 60 feet of you. Wikidot.com Privacy Policy. If you are still flying when the spell ends, you fall, unless you can some- how prevent it. Investiture of Green (5e Spell) From D&D Wiki. Until the spell ends, wind whirls around you, and you gain the following benefits: • Ranged weapon attacks made against you have disadvantage on the attack roll. 6th-level transmutation. Investiture of Lightning (5e Spell) From D&D Wiki. Range: Self. • You gain a flying speed of 60 feet. A creature takes 2d10 bludgeoning damage on a failed save, or half as much damage on a successful one. General Wikidot.com documentation and help section. If a Large or smaller creature fails the save, that creature is also pushed up to 10 feet away from the center of the cube.Triumph Gaming Guides is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com. The flames don’t harm you. Casting Time: 1 action Range: Self Components: V, S Duration: Concentration, up to 1 minute. Description. View and manage file attachments for this page. Investiture Of Wind 5E. Flames race across your body, shedding bright light in a 30-foot radius and dim light for an additional 30 feet for the spell’s duration. ಕನ್ನಡ ಸಾಹಿತ್ಯಾಸಕ್ತರ ಕೂಟ

Jump to: navigation, search. Investiture of Wind is a spell that's available as of level 6, with a castingtime of 1 Action for D&D 5e - Read up on all the spells on DND-Spells | Dungeons and Dragons 5e - Spells, Tools, Spell cards, Spellbooks' School: Transmutation. Casting Time: 1 action Range: Self Components: V, S Duration: Concentration, up to 10 minutes. Wikidot.com Terms of Service - what you can, what you should not etc. See pages that link to and include this page. Append content without editing the whole page source. A collection of thoughts and notes Jump to: navigation, search. A few useful tools to manage this Site. Investiture of Lightning 6th-level Transmutation: Casting time: 1 action Range: Self Duration: Concentration, up to 10 minutes Until the spell ends, lightning wreaths around you and your eyes crackle with electrical energy, you gain the following benefits. Investiture of Green 6th-level Transmutation: Casting time: 1 action Range: Self Components: V, S Duration: Concentration, up to 10 minutes Until the spell ends, bits of soil, grass, leaves, and vines spread across your body, and you gain the following benefits: Each creature in that area must make a Constitution saving throw. Casting time: 1 Action. Investiture of Water 6th-level Transmutation: Casting time: 1 action Range: Self Components: V, S Duration: Concentration, up to 10 minutes Until the spell ends, water swirls across your body, and you gain the following benefits: If you want to discuss contents of this page - this is the easiest way to do it. Something does not work as expected? View wiki source for this page without editing. Until the spell ends, wind whirls around you, and you gain the following benefits: • Ranged weapon attacks made against you have disad- vantage on the attack roll. Investiture of Wind. Change the name (also URL address, possibly the category) of the page. Find out what you can do. Click here to toggle editing of individual sections of the page (if possible). Investiture of Flame. Until the spell ends, wind whirls around you, and you gain the following benefits:• Ranged weapon attacks made against you have disadvantage on the attack roll.Unless otherwise stated, the content of this page is licensed under Duration: Concentration, up to 10 minutes. Components: Verbal, Somatic. Investiture of Water (5e Spell) From D&D Wiki.

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